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Will promise of improved tick-rate mark the end of Riot’s shooter?

Riot Games, the developer behind the popular MOBA game League of Legends, has recently announced that they are working on improving the tick-rate of their shooter game, Valorant. This announcement has been met with much excitement from the gaming community, as it could potentially mark the end of Riot’s shooter woes.

The tick-rate of a game is the frequency at which the game server updates the game state. A higher tick-rate means that the game is more responsive and accurate, as the server is able to process more information in a shorter amount of time. This is especially important for shooter games, as a higher tick-rate can mean the difference between a hit or a miss.

Riot has been struggling with the tick-rate of Valorant since its launch. The game has been plagued with issues such as lag, rubber-banding, and hit registration issues. This has caused many players to become frustrated with the game, as it can be difficult to enjoy a shooter game when the game is not responding accurately.

However, Riot has recently announced that they are working on improving the tick-rate of Valorant. This is great news for players, as it could potentially mean the end of Riot’s shooter woes. With a higher tick-rate, players can expect a more responsive and accurate game, which should make the game more enjoyable for everyone.

It remains to be seen if Riot’s promise of improved tick-rate will mark the end of their shooter woes. However, it is certainly a step in the right direction, and it is encouraging to see Riot taking steps to improve the game. If Riot is able to deliver on their promise, then it could be the start of a new era for Valorant.

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